IllusionCatalyst is a free instrument set designed to improve artistic expression and increase productivity in Autodesk 3ds Max. It consists of three independent scripts for specific tasks of the production pipeline.
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IC.Shape |
Organic and hard surfaces polygonal modeling. Draw and erase mesh edges like on paper, deform and relax the surface like shaping clay by hands. Smart instruments perform complex tasks in a single action. |
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IC.Face |
Facial rigging and animation. Bring characters to life letting them express every emotion and mood with a full range of controllers. No more gummy faces allowed. |
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IC.Mime |
Keyframing and animation. Take a step and get the other one for free, control the flow of the action and each pose more easily. Forget about motion brakes. |
Standalone development version of instruments included in IllusionCatalyst. A new idea goes through a refinement process by discussing its functionality with community artists, then it is integrated into the relative major script when is reasonably stable, bug free and mature.
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IC.PolySplitRing |
Split edge rings with realtime preview. |
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IC.SizeInScreen |
Get and set a model screen appearance size in pixels. |
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IC.GeoEdgeLoop |
Refit closed edge chains to regular shaped polygons. |
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IC.FrameIt |
Help viewport navigation taking care of orientation and zoom factor according to geometry. |
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IC.ExtendSurface |
Extend an Editable Poly surface from its border with control of extension amount and slant. |